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About me...

I'm a Junior Technical Designer at Wushu Studios, with a strong background in Mathematics and a heavy focus on gameplay design, UX, and scripting.

I particularly love playing co-op, roguelikes, shooter, and action role-playing games, especially in fantasy and sci-fi settings. Outside of video games, I enjoy dancing, Dungeons & Dragons, and songwriting.

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The Blind God is a first-person shooter game with light deckbuilding mechanics, designed to be accessible to the visually impaired and to represent visual impairments to increase awareness. You build up an eyeball collection over time, each eye giving you a different type of sight loss as well as a boon granted by the blind god.

Game developed as a team of 4 for the Honours Project module at Abertay University.

Roles: Game Designer, Programmer

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Vergence is an isometric third-person puzzle game where you have to carefully plan your shots to solve the puzzles. Utilise the mirrors to bounce your shots, powering them up to get rid of the revenants.

 

Team Project for the Interactive Media Production module at Abertay University.
 

Roles: Lead Designer, Programmer.

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Training for Disaster is a prototype proof of concept mobile game for use as a training tool, developed for humanitarian response staff to improve the use of communication, community-engagement, and accountability with communities affected by disasters, conflicts, and displacement around the world.

 

Developed for the Professional Project module at Abertay University as part of Crabertay for our assigned clients at the CDAC Network.

Role: Lead Designer, Programmer

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Slime CatZzz Chess is a local multiplayer chess variant where all the pieces are, you guessed it, slime cats. They get the zoomies, go to sleep as all cat would, and they merge and grow, as all slime creatures do.

Created in 48h for the Global Game Jam 2022 as part of Crabertay.

Roles: Designer, Programmer, 2D Artist.

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Beats of Dischordia is a game that merges rhythm and stealth mechanics, using your music to make enemy drones sing or put them to sleep and escape.

 

Game made as part of Crabertay for Dare Academy 2021, where it was one of the 6 finalists.

Role: Lead Programmer.

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