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Vergence Title.png

Team Project Overview

Vergence is an isometric third-person puzzle game taking place in a gothic, run-down mansion. In this game, you must utilise mirrors to ricochet shots along a planned trajectory, with each reflection powering up your shot to eliminate revenants that have overrun the mansion. The game was a team project developed for the Interactive Media Production module at Abertay University.

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Developers:

  • Ben Kelly: Environment Artist.

  • Jake Anderson: Lead Programmer, Designer.

  • Nikola Drousie: Lead Designer, Programmer.

  • Nina Vekic: Narrative Designer.

  • Sarah Belgrove: Concept Artist & UI Artist.

  • Zala Jamnik: Lead Artist.

My Contribution

Further Solo Development

I then iterated upon the game as part of the Analytics and Data Driven Design module at Abertay University, focusing on gameplay, progression and UX iterations based on playthrough data and player feedback.

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